AI Insights · Timothy · April 2024
Top 5 Sci Fi Games on Android in South Africa Q1 2024
The first quarter of 2024 saw fluctuating trends in downloads, revenue, and active users for the top 5 sci-fi games on the Android platform in South Africa.
The first quarter of 2024 saw fluctuating trends in downloads, revenue, and active users for the top 5 sci-fi games on the Android platform in South Africa. Here’s a detailed look at the performance of these popular titles based on data from Sensor Tower.
Spider Fighting: Hero Game from Zego Studio experienced a mixed trend in weekly downloads, starting strong at 18.9K in the first week of January and dipping to 8.3K by January 22. Downloads rebounded towards the end of the quarter, peaking at 12.5K in the final week of March. Active users showed a similar pattern, starting at 49.8K, dropping to 37.4K by January 22, and then climbing back to 51.1K at the end of March.
Anger of stick 5 : zombie from Button E&M had a relatively steady performance. Weekly downloads began at 14.5K in early January, dropped to 6.7K by February 5, and then climbed back to 9.9K by the end of March. Revenue saw minor fluctuations, peaking at $44 in the week of March 11. Active users started at 53.7K in the first week, dipped to 31.5K by mid-February, and then climbed back to 38.8K by the end of the quarter.
Spider Fighter 2 from Starplay DMCC saw a decline in weekly downloads from 10.3K at the beginning of January to 5.3K by January 22, followed by a gradual increase to 7.8K by the end of March. Revenue showed minor fluctuations, peaking at $9 in the first week of January. Active users maintained steady numbers, starting at 60.5K and ending at 57.8K.
Spider Fighter 3: Hero Game, also from Starplay DMCC, had a consistent increase in downloads, starting at 9.3K and peaking at 10.3K in the final week of March. Revenue saw minor ups and downs, with the highest being $32 in the weeks of March 11 and March 18. Active users followed a similar trend, starting at 24K and peaking at 23.6K by the end of March.
Last War:Survival Game from First Fun showed a notable increase in revenue, starting at $2.9K in the first week of January and peaking at $11.8K in the last week of March. Downloads fluctuated, starting at 7.8K, peaking at 9.5K mid-January, and then dropping to 3.4K by the end of March. Active users saw a peak of 15.9K in late February, before dropping to 11.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.